Display Name = "Core of the Stars B3F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    Empty([])

CommonEvent 16
Name = "EV016"

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    Empty([])

CommonEvent 17
Name = "EV017"

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    Empty([])

CommonEvent 18
Name = "EV018"

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    Empty([])

CommonEvent 19
Name = "EV019"

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    Empty([])

CommonEvent 20
Name = "EV020"

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    Empty([])

CommonEvent 21
Name = "EV021"

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    Empty([])

CommonEvent 22
Name = "EV022"

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    Empty([])

CommonEvent 23
Name = "EV023"

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    Empty([])

CommonEvent 24
Name = "EV024"

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    Empty([])

CommonEvent 25
Name = "EV025"

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    Empty([])

CommonEvent 26
Name = "EV026"

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    Empty([])

CommonEvent 27
Name = "EV027"

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    Empty([])

CommonEvent 28
Name = "EV028"

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    Empty([])

CommonEvent 29
Name = "EV029"

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    Empty([])

CommonEvent 30
Name = "EV030"

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    Empty([])

CommonEvent 31
Name = "EV031"

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    Empty([])

CommonEvent 32
Name = "EV032"

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    Empty([])

CommonEvent 33
Name = "EV033"

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    Empty([])

CommonEvent 34
Name = "EV034"

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    Empty([])

CommonEvent 35
Name = "EV035"

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    Empty([])

CommonEvent 36
Name = "EV036"

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    Empty([])

CommonEvent 37
Name = "EV037"

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    Empty([])

CommonEvent 38
Name = "EV038"

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    Empty([])

CommonEvent 39
Name = "EV039"

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    Empty([])

CommonEvent 40
Name = "EV040"

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    Empty([])

CommonEvent 41
Name = "EV041"

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    Empty([])

CommonEvent 42
Name = "EV042"

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    Empty([])

CommonEvent 43
Name = "EV043"

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    Empty([])

CommonEvent 44
Name = "EV044"

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    Empty([])

CommonEvent 45
Name = "EV045"

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    Empty([])

CommonEvent 46
Name = "EV046"

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    Empty([])

CommonEvent 47
Name = "EV047"

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    Empty([])

CommonEvent 48
Name = "EV048"

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    Empty([])

CommonEvent 49
Name = "EV049"

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    Empty([])

CommonEvent 50
Name = "EV050"

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    Empty([])

CommonEvent 51
Name = "EV051"

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    Empty([])

CommonEvent 52
Name = "EV052"

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    Empty([])

CommonEvent 53
Name = "EV053"

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    Empty([])

CommonEvent 54
Name = "EV054"

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    Empty([])

CommonEvent 55
Name = "EV055"

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    Empty([])

CommonEvent 56
Name = "EV056"

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    Empty([])

CommonEvent 57
Name = "EV057"

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    Empty([])

CommonEvent 58
Name = "EV058"

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    Empty([])

CommonEvent 59
Name = "EV059"

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    Empty([])

CommonEvent 60
Name = "EV060"

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    Empty([])

CommonEvent 61
Name = "EV061"

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    Empty([])

CommonEvent 62
Name = "EV062"

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    Empty([])

CommonEvent 63
Name = "EV063"

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    Empty([])

CommonEvent 64
Name = "EV064"

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    Empty([])

CommonEvent 65
Name = "EV065"

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    Empty([])

CommonEvent 66
Name = "EV066"

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    Empty([])

CommonEvent 67
Name = "EV067"

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    Empty([])

CommonEvent 68
Name = "EV068"

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    Empty([])

CommonEvent 69
Name = "EV069"

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    Empty([])

CommonEvent 70
Name = "EV070"

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    Empty([])

CommonEvent 71
Name = "EV071"

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    Empty([])

CommonEvent 72
Name = "EV072"

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    Empty([])

CommonEvent 73
Name = "EV073"

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    Empty([])

CommonEvent 74
Name = "EV074"

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    Empty([])

CommonEvent 75
Name = "EV075"

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    Empty([])

CommonEvent 76
Name = "EV076"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 307, 43, 39, 0, 0])
    Empty([])

CommonEvent 77
Name = "EV077"

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    Empty([])

CommonEvent 78
Name = "EV078"

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    ChangeMapDisplay([1])
    TransferPlayer([0, 308, 35, 11, 8, 0])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    Wait([30])
    ShowPicture([5, "80_queenfairy_st03", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_cirquec_st13", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Are you okay, Airy!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fairies who are sending magical power to Cosmos's cocoon, preventing its awakening."])
    ShowText(["But it seems their power has limits――"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Fairy>"])
    ShowText(["Our magical power is already at its limit."])
    ShowText(["We can no longer suppress Cosmos's awakening...!"])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["I can't take it anymore...!"])
    ShowText(["This is just impossible now!!"])
    ErasePicture([6])
    ShowPicture([5, "80_queenmoss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["……………………"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The guardian butterfly cocoon has repelled the power of the Queen Fairies."])
    ShowText(["From it, a faint light gradually radiated――"])
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Hehehe... At last, the time of awakening has come."])
    ShowText(["The moment to soar through the vast sky with these wings...!!"])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["What incredible power... Is it too late!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["What incredible power... Is it too late!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["No, it's going to undergo metamorphosis~!"])
    ControlSwitches([31, 31, 0])
    PlaySE(["RPG::SE(@name=\"mon_ero_makituki2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A slimy body spills out from the cocoon."])
    ShowText(["And the power of chaos surrounds that body――"])
    PlayBGM(["RPG::BGM(@name=\"boss_hametu1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_queenmoss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Kukuku…… I have finally awakened!"])
    ShowText(["It's been thousands of years since I took physical form……"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As expected, it has come to this...!"])
    ConditionalBranch([4, 761, 0])
      ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
      ShowText(["\\n<Sigrid>"])
      ShowText(["What the hell is this...!?"])
      ShowText(["Apoptosis response detected...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That tremendous power makes my hair stand on end just by facing it."])
    ShowText(["The power has increased even more than when we fought in the Angelic Dominion――"])
    ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["The chaotic power filling my body――"])
    ShowText(["It seems the time to fulfill my dream has finally come!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I won't allow this world to be destroyed!"])
      ShowText(["If it comes to this, I'll suppress it by force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I won't allow this world to be destroyed!"])
      ShowText(["If it comes to this, I'll suppress it by force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I won't allow this world to be destroyed!"])
      ShowText(["If it comes to this, I'll suppress it by force!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenmoss_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Haha, it's already too late!"])
    ShowText(["I won't let you interfere!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!"])
    PlaySE(["RPG::SE(@name=\"mon_wind3\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmos flaps its wings widely, and the miasma of chaos swirls around."])
    ShowText(["We could barely manage not to be blown away――"])
    ShowTextAttributes(["queenmoss_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Now is the long-awaited time!"])
    ShowText(["Watch closely as I take to the skies!!"])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([79, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, -7])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, -7])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmos looked up straight ahead――"])
    ShowText(["Flapping her wings, she soared into the sky in an instant!"])
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Her body broke through the ceiling and disappeared."])
    ShowText(["She took off all the way to the ground――"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is bad! She's out on the surface!!"])
    ConditionalBranch([4, 33, 0])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["I was careless... to let her escape...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With that much power surging, just one flap could cause damage."])
    ShowText(["Not just a guardian butterfly, but a harbinger of destruction that brings ruin wherever she flies――"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I'll pursue her immediately!"])
      ShowText(["Come, Galda!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I'll pursue her immediately!"])
      ShowText(["Come, Galda!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I'll pursue her immediately!"])
      ShowText(["Come, Galda!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["galda_fc1", 0, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kwee!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([32, 32, 0])
    SetMoveRoute([82, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, 7])\", \"RPG::MoveCommand(@code=27, @parameters=[33])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 7])"])
    Unnamed(["RPG::MoveCommand(@code=27, @parameters=[33])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The massive hole in the ground that Cosmos blasted through――"])
    ShowText(["Through there, Galda flew in."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Everyone, ride on Galda!"])
      ShowText(["Queen Fairies, come along too!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Everyone, ride on v!"])
      ShowText(["Queen Fairies, come along too!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Everyone, ride on Galda!"])
      ShowText(["Queen Fairies, come along too!"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_queenfairy_st03", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_cirquec_st11", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Fairy>"])
    ShowText(["Understood..."])
    ShowText(["At this point, we have no choice but to stop her with force."])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["So we're really going to punch her, huh!"])
    ShowText(["In the end, fists speak louder than words!"])
    ErasePicture([5])
    ErasePicture([6])
    SetMoveRoute([81, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([80, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(315)"])
    ScriptMore(["add_actor_ex(371)"])
    Script(["level_adjust(315,92)"])
    ScriptMore(["set_class_level(315, 35, 10, false, false)"])
    ScriptMore(["set_class_level(315, 36, 10, false, false)"])
    ScriptMore(["set_class_level(315, 37, 10, false, false)"])
    ScriptMore(["set_class_level(315, 41, 10, false, false)"])
    ScriptMore(["set_class_level(315, 46, 10, false, false)"])
    ScriptMore(["set_class_level(315, 47, 10, false, false)"])
    ScriptMore(["set_class_level(315, 87, 10, false, false)"])
    ScriptMore(["set_class_level(315, 88, 10, false, false)"])
    ScriptMore(["set_class_level(315, 94, 10, false, false)"])
    Script(["set_class_level(315, 137, 10, false, false)"])
    ScriptMore(["set_class_level(315, 221, 10, false, false)"])
    ScriptMore(["set_class_level(315, 222, 20, false, false)"])
    ScriptMore(["level_adjust(371,113)"])
    ScriptMore(["set_class_level(371, 222, 20, false, false)"])
    ScriptMore(["set_class_level(371, 7019, 15, false, false)"])
    ScriptMore(["set_class_level(371, 7020, 15, false, false)"])
    ScriptMore(["set_class_level(371, 7022, 15, false, false)"])
    ScriptMore(["set_class_level(371, 7035, 15, false, false)"])
    ScriptMore(["set_class_level(371, 7036, 15, false, false)"])
    RecoverAll([0, 315])
    RecoverAll([0, 371])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Airi and Titania have joined the party!"])
    Wait([60])
    ConditionalBranch([4, 766, 0])
      ShowTextAttributes(["shirom_fc3", 0, 0, 2])
      ShowText(["\\n<La Croix>"])
      ShowText(["The outcast of the fairy tribe, Titania......"])
      ShowText(["When she dies, I want to retrieve her corpse."])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Sounds interesting! I'm in!"])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText(["\\n<Airy>"])
      ShowText(["There's no good excuse for that!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 12, 0])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph>"])
      ShowText(["It's Titania-chan! Let's play together later~♪"])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Sure! If I'm still alive!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright, let's go...!!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    ChangeTransparency([0])
    ControlSwitches([33, 33, 1])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([82, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, -7])\", \"RPG::MoveCommand(@code=28, @parameters=[32])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, -7])"])
    Unnamed(["RPG::MoveCommand(@code=28, @parameters=[32])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We boarded Galda's back."])
    ShowText(["And just like that, Galda flew out to the ground, following Cosmos――"])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    ShowPicture([5, "iv_queenmoss1", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Even in the vast sky, they stand in my way..."])
    ShowText(["Do you want to obstruct my dream that much?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Riding on Galda, we caught up with Cosmos――"])
    ShowText(["And faced the guardian butterfly that had undergone chaotic mutation."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From its entire body, high concentrations of chaos were scattering like scales."])
    ShowText(["At this rate, just passing through the sky would completely destroy the ground――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Your dream will end here."])
      ShowText(["Sorry, but I'll have to take you down...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Your dream will end here."])
      ShowText(["Sorry, but I'll have to take you down...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Your dream will end here."])
      ShowText(["Sorry, but I'll have to take you down...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Not only your body, but even your heart has been corrupted by Chaos..."])
    ShowText(["You are not at fault."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["However, you have become a being that harms the world..."])
    ShowText(["As the overseer of the Fairy Island, we will take care of this."])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Fairy>"])
    ShowText(["It is extremely regrettable that it has come to this..."])
    ShowText(["You must abandon that dream of yours."])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Hmph... My dream is not the dream of a butterfly!"])
    ShowText(["If you stand in my way, I will destroy you all!"])
    ConditionalBranch([4, 23, 0])
      ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
      ShowText(["\\n<Erubetie>"])
      ShowText(["Then I shall protect it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 24, 0])
      ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
      ShowText(["\\n<Erubetie Kanade>"])
      ShowText(["Then I shall protect it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["If you intend to harm this world..."])
      ShowText(["I shall strike you down with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 384, 0])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["If you intend to harm this world..."])
      ShowText(["I shall strike you down with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 388, 0])
      ShowTextAttributes(["eden_fc5", 1, 0, 2])
      ShowText(["\\n<Eden Trinity>"])
      ShowText(["If you intend to harm this world..."])
      ShowText(["I shall strike you down with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 510, 0])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["With such a powerful existence, re-sealing is now impossible..."])
      ShowText(["Reluctantly, it seems I have no choice but to get my hands dirty."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 370, 0])
      ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["In the end, it's always about solving things with a punch..."])
      ShowText(["As usual, I'll finish this with my fists!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 97, 0])
      ShowTextAttributes(["fairy_fc1", 2, 0, 2])
      ShowText(["\\n<Fell>"])
      ShowText(["The wind, the earth, the water, the fire..."])
      ShowText(["Everything on this planet is raging wildly..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 139, 0])
      ShowTextAttributes(["fairys_fc1", 2, 0, 2])
      ShowText(["\\n<Fairies>"])
      ShowText(["W-w-wah...!!"])
      ShowText(["It's the first time I've seen nature go this wild!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 311, 0])
      ShowTextAttributes(["trickfairy_fc1", 2, 0, 2])
      ShowText(["\\n<Cecilia>"])
      ShowText(["I-I won't play tricks anymore... please forgive me!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 12, 0])
      ShowTextAttributes(["sylph_fc1", 4, 0, 2])
      ShowText(["\\n<Sylph>"])
      ShowText(["Truly, it's the spirit of the planet itself..."])
      ShowText(["What incredible power!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 13, 0])
      ShowTextAttributes(["gnome_fc1", 0, 0, 2])
      ShowText(["\\n<Gnome>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 14, 0])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>"])
      ShowText(["It has become the embodiment of destruction."])
      ShowText(["There is no other way but to end it here..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["No matter how much the opponent embodies this planet itself..."])
      ShowText(["My flames cannot be extinguished!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 874, 0])
      ShowTextAttributes(["pazuzu_fc1", 2, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Cosmos... will you fight...?"])
      ShowText(["Gigi..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 875, 0])
      ShowTextAttributes(["masutema_fc1", 2, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["I-I can't believe I'm being dragged into such a battle..."])
      ShowText(["I didn't want to fight Cosmos..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 813, 0])
      ShowTextAttributes(["youkosan_fc1", 3, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["What overwhelming power! Is this the new release of Mon⚪︎tarverse?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 520, 0])
      ControlVariables([1387, 1387, 0, 0, 1])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["In a monster showdown like this, what do you want me to do!?"])
      ShowText(["Let me return to the ground, I am just a human!!"])
      Empty([])

    BranchEnd([])
    ChangeBattleBack(["queenmoss2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2053, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Ridiculous, my..."])
    ShowText(["Am I to perish here..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Your dream will not come to fruition."])
    ShowText(["To destroy the world is merely a butterfly's dream."])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Hmph, such strange words..."])
    ShowText(["Destruction is not my dream..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then what exactly are you..."])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["I am but a being that sleeps deep in the earth—at the core of the planet."])
    ShowText(["To oversee the workings of nature, I am not even permitted to awaken."])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["I have been in the dark depths all along."])
    ShowText(["For thousands, for tens of thousands of years, I have continued to sleep in a place devoid of light."])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Dreaming of the bright sky—"])
    ShowText(["And longing only to soar through that sky—"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Then your dream is..."])
    ShowText(["Not the destruction of the world..."])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["But to soar through this vast sky with my own wings—"])
    ShowText(["That alone has been my long-held dream."])
    ShowTextAttributes(["queenmoss_fc1", 3, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["However, even if just for a moment, that dream was fulfilled..."])
    ShowText(["In this vast sky, I indeed soared."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Cosmos..."])
    ShowTextAttributes(["queenmoss_fc1", 3, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["As you all say, after all this is also a butterfly's dream."])
    ShowText(["But it wasn't bad—"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_queenmoss2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, true])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmos's body shattered into shining particles—"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...We never thought about Cosmos at all, did we?"])
    ShowText(["We didn't even imagine what feelings she had..."])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["...It is due to my own shortcomings."])
    ShowText(["I never thought I would have to settle things in such a manner."])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Fairy>"])
    ShowText(["As fairies, we should have been there to accompany Cosmos in her solitude."])
    ShowText(["And yet..."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["I'm sorry, Cosmos..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...The result is the same. Once Cosmos has become like that,"])
      ShowText(["Even just flying in the sky will cause catastrophic damage."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No matter what we do, this fate cannot be avoided."])
      ShowText(["We have done what we must..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...The result is the same. Once Cosmos has become like that,"])
      ShowText(["Even just flying in the sky will cause catastrophic damage."])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No matter what we do, this fate cannot be avoided."])
      ShowText(["We have done what we must..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...The result is the same. Once Cosmos has become like that,"])
      ShowText(["Even just flying in the sky will cause catastrophic damage."])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No matter what we do, this fate cannot be avoided."])
      ShowText(["We have done what we must..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["I had no choice but to strike without mercy..."])
      ShowText(["Because of that overwhelming power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 510, 0])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["What a bitter conclusion it has become..."])
      Empty([])

    BranchEnd([])
    ControlVariables([1357, 1357, 2, 0, 1])
    CallCommonEvent([9060])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["...Let's return to the Fairy Island."])
    ShowText(["We must report to everyone that the crisis has passed."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's true..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we returned to the Fairy Island, carrying our helpless feelings."])
    ShowText(["With this, the people of the island have regained their calm."])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([6])
    Wait([60])
    ChangeTransparency([1])
    ControlVariables([1315, 1315, 0, 0, 5])
    TransferPlayer([0, 758, 51, 58, 8, 2])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Script(["gain_medal(168)"])
    Wait([30])
    ShowPicture([5, "80_queenelf_st01", 0, 0, -160, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_queenfairy_st01", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -160, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 160, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Thanks to all of you."])
    ShowText(["However, there are sixteen beings in the world that are threats like that Cosmos..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Those beings must have their own thoughts as well."])
    ShowText(["No matter how much of a monster they are that seeks to destroy the world..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I want to make sure not to misjudge those thoughts."])
      ShowText(["No, no, most of them are not worthy of even a shred of sympathy."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I want to make sure not to misjudge those thoughts."])
      ShowText(["No, no, most of them are not worthy of even a shred of sympathy."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I want to make sure not to misjudge those thoughts."])
      ShowText(["No, no, most of them are not worthy of even a shred of sympathy."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This time, Cosmos was just a special case."])
      ShowText(["As Ilias said—"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This time, Cosmos was just a special case."])
      ShowText(["As Ilias said—"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This time, Cosmos was just a special case."])
      ShowText(["As Ilias said—"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As Ilias said――"])
    ShowText(["But, is everyone really like that—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even if they are enemies to be defeated, I want to avoid labeling them as evil and condemning them."])
    ShowText(["If possible, I want to save the sixteen calamities as well—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But even now, I have no such power, nor does anyone in the world."])
    ShowText(["Well then, it seems the world is still on the brink of destruction."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Now, it seems the world is still on the brink of destruction."])
    ShowText(["We cannot remain silent on this island either."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>"])
    ShowText(["Therefore, please allow us to accompany you on your journey."])
    ShowText(["Let's do our best to save the world from destruction."])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Fairy>"])
    ShowText(["The Queen Elf and the Queen Fairy will now be together."])
    ShowText(["Also, there are others who wish to join you."])
    ShowPicture([5, "80_cirquec_st02", 0, 0, -140, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_cirquec_st12", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez>"])
    ShowText(["Of course, I will join you as well."])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["It sounds super fun!"])
    ErasePicture([5])
    ErasePicture([6])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fierce warriors of the elves and fairies have joined the party!"])
    Wait([60])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Normally, elves and fairies do not like conflict..."])
      ShowText(["Yet they are willing to fight for the world."])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["I really love to fight...?"])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["You're different, you troublemaker of your clan..."])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Oh, isn't that fine? Bring on the troublemakers!"])
        ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
        ShowText(["\\n<Titania>"])
        ShowText(["Right!?♪"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Normally, elves and fairies do not like conflict..."])
      ShowText(["Yet they are willing to fight for the world."])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["I really love to fight...?"])
      ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["You're different, you troublemaker of your clan..."])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Oh, isn't that fine? Bring on the troublemakers!"])
        ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
        ShowText(["\\n<Titania>"])
        ShowText(["Right!?♪"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Thank you, that gives me strength."])
    ShowText(["Let's fight together from now on!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we gained new allies after a fierce battle."])
    ShowText(["Peace should return to the Fairy Island with this—"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, let's head to the next destination."])
      ShowText(["There are still sixteen destruction events remaining."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, let's head to the next destination."])
      ShowText(["There are still sixteen destruction events remaining."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, let's head to the next destination."])
      ShowText(["There are still sixteen destruction events remaining."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah... then let's continue our adventure!"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ControlSwitches([100, 100, 1])
    ControlVariables([1315, 1315, 0, 0, 6])
    TransferPlayer([0, 758, 51, 58, 2, 0])
    PlayBGM(["RPG::BGM(@name=\"dungeon_seireinomori\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "コスモス"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 82
Name = "ガルダ"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3500, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([903, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4265, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1742, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4428, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3162, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ControlSwitches([3470, 3470, 0])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Wait([30])
    ConditionalBranch([0, 3470, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems there is a warp function, but the destination is not registered..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3470, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Where do you want to warp to?"])
      ShowChoices([["Entrance", "Deepest part", "Quit"], 3])
      When([0, "入り口"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 306, 32, 64, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([1, "最奥"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 308, 34, 22, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([2, "やめる"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Cosmos is on this floor."])
    ShowText(["Get ready and proceed with determination..."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["It's a detour, but there's a treasure chest along the way."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This is the shortest route."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way is a dead end."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["You can see a treasure chest ahead."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Now, this way..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a green treasure chest ahead."])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Come, let's move forward."])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way, please..."])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a treasure chest ahead."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This is a dead end."])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["You want the treasure chest, don't you..."])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Let's hurry... this way."])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Are you ready?"])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a treasure chest here as well... don't miss it."])
    Empty([])
